Tech
    name = "CON_FRC_ENRG_STRC"
    description = "CON_FRC_ENRG_STRC_DESC"
    short_description = "METER_GROWTH_SHORT_DESC"
    category = "CONSTRUCTION_CATEGORY"
    researchcost = 200 * [[TECH_COST_MULTIPLIER]]
    researchturns = 5
    tags = [ "PEDIA_CONSTRUCTION_CATEGORY" ]
    prerequisites = [
        "LRN_FORCE_FIELD"
        "CON_ARCH_PSYCH"
    ]
    effectsgroups = [
        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Industry high = RootCandidate.TargetIndustry - 3
            ]
            effects = SetIndustry value = Value + 2

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Research high = RootCandidate.TargetResearch - 3
            ]
            effects = SetResearch value = Value + 2

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Construction high = RootCandidate.TargetConstruction - 3
            ]
            effects = SetConstruction value = Value + 2

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Industry low = RootCandidate.TargetIndustry - 3 high = RootCandidate.TargetIndustry
            ]
            effects = SetIndustry value = Target.TargetIndustry

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Research low = RootCandidate.TargetResearch - 3 high = RootCandidate.TargetResearch
            ]
            effects = SetResearch value = Target.TargetResearch

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Construction low = RootCandidate.TargetConstruction - 3 high = RootCandidate.TargetConstruction
            ]
            effects = SetConstruction value = Target.TargetConstruction

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Industry low = RootCandidate.TargetIndustry + 5
            ]
            effects = SetIndustry value = Value - 3

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Research low = RootCandidate.TargetResearch + 5
            ]
            effects = SetResearch value = Value - 3

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Construction low = RootCandidate.TargetConstruction + 5
            ]
            effects = SetConstruction value = Value - 3

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Industry low = RootCandidate.TargetIndustry high = RootCandidate.TargetIndustry + 5
            ]
            effects = SetIndustry value = Target.TargetIndustry

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Research low = RootCandidate.TargetResearch high = RootCandidate.TargetResearch + 5
            ]
            effects = SetResearch value = Target.TargetResearch

        EffectsGroup
            scope = And [
                ProductionCenter
                OwnedBy empire = Source.Owner
                Construction low = RootCandidate.TargetConstruction high = RootCandidate.TargetConstruction + 5
            ]
            effects = SetConstruction value = Target.TargetConstruction
    ]
    graphic = "icons/tech/force_energy_structures.png"

#include "/scripting/common/base_prod.macros"
